

- #Opengl extensions viewer nvidia and intel drivers#
- #Opengl extensions viewer nvidia and intel update#
- #Opengl extensions viewer nvidia and intel driver#
- #Opengl extensions viewer nvidia and intel full#
- #Opengl extensions viewer nvidia and intel series#
#Opengl extensions viewer nvidia and intel update#
like disabling one graphic card to be able to update the other.
#Opengl extensions viewer nvidia and intel series#
I recall that last time, it was a whole series of things that I tried. An application that uses a compatibility profile context, but restricts itself to using the OpenGL 4. Note that it is not necessary to create a core profile context to make use of the frame debugger. I'm even using some old project files from that time and they sadly won't launch anymore because of the same mistake. NVIDIA® Nsight Visual Studio Edition 5.2 frame debugging supports the set of OpenGL operations, which are defined by the OpenGL 4.2 core profile. A YEAR AGO, I GOT IT TO RUN! Seriously, I got it to work after 2 months of trying.

NOW, I guess is that some would now say that perhaps my card can't run 3.3, but:Ģ) There are people who say that "Any hardware that supports OpenGL 3.1 is capable of supporting OpenGL 3.3.

#Opengl extensions viewer nvidia and intel drivers#
I did download the newest drivers for both graphics cards on my laptop (that is both the Intel(R) HD Graphics 3000 and the NVIDIA GeForce GT 540M) and I did launch a software called "OpenGL Extensions Viewer", and it displays that I should be able to run OpenGL version 3.1 July 29th, 2019 - Windows 426.02, Linux 418.52.Ok so I'm trying to use the tutorials at: but I keep getting an error message that pops for like a second saying "Unable to create OpenGL 3.3 context (flags 1, profile 1)", there's also a bunch of pdb files missing. GPUs with the new Turing architecture have many new OpenGL extensions giving developers access to new features. įor any bugs or issues, please file a bug through the developer website: The OpenGL 4.6 specifications can be downloaded from.
#Opengl extensions viewer nvidia and intel full#
NVIDIA provides full OpenGL 4.6 support and functionality on NVIDIA GeForce and Quadro graphics card with one of the following Turing, Volta, Pascal, Maxwell (first or second generation) or Kepler based GPUs:
#Opengl extensions viewer nvidia and intel driver#
Windows driver version 426.02 and Linux driver version 418.52.18 provide new features for OpenGL developers to test their upcoming OpenGL applications. OpenGL 4.6 support is available for Windows and Linux in our general release drivers available here:

This page provides links to both general release drivers that support OpenGL 4.6, and developer beta drivers that support upcoming OpenGL features.
